Environment & Level Art

We specialize in creating immersive environment and level art that seamlessly aligns with a game’s design objectives, technical requirements, and artistic vision. From early-stage level and map concept development to environmental prop creation, materials and texture authoring, lighting, and in-engine integration, our team supports the full production pipeline. Our focus is on delivering cohesive, performant, and visually compelling worlds that enhance gameplay and player immersion. Below are selected projects that showcase our approach in action.


Tony Hawk's Pro Skater 3 + 4 - Video Playblasts

 

Tony Hawk's Pro Skater 3 + 4 - Environment Stills Gallery


Aliens: Fireteam Elite

The levels and maps showcased below were fully brought to life using Unreal Engine 4. Throughout the set dressing process, we collaborated closely with the level designers at Cold Iron to ensure a seamless and immersive integration of visual elements.

The Trailer below showcases the final results of some of our work in the game.